Geunsik Do is a Communication Design major who is actively engaged in both creative work and research in the field of motion graphics.
He aims to create works that integrate distinct graphic qualities and elements that set his practice apart within a commercial context,
believing that motion graphics will become an essential medium for both companies and individuals in the future.
Recently, he transitioned from Octane Render to Redshift as his primary rendering engine, and his main tools include
Cinema 4D and After Effects. He is also expanding his skill set into Marvelous Designer, exploring its potential to enhance the visual and material
realism of his motion projects.